Reflecting on Digital Media - How could you apply it?
Digital media is everywhere, think about it on your phone you
can access a range of tools to create videos, photos and audio files, if you do
not have access then similar application can be found on the computer. Interacting
with these types of media may even be happening without you being aware.
Driving around there is a number of digital billboards, the audio play from
your stereo or even the podcast you passively listen to as you work out. Digital
media is everywhere as it is any medium of digitalized information which is broad
casted through a speaker or screen. How do you utilise this in your classroom?
Well digital media can be used in a range of ways in the classroom
from being embedded in learning activities to being used during explicit
teaching. Teachers can use videos, 3D diagrams and photos to stimulate interest
and further facilitate knowledge development. In some cases the use of the existing
digital media files are not suitable for the classroom, therefore teachers can create their own to convey
the knowledge students need efficiently and effectively. This approach can also
be used to embed expert knowledge into bite sized pieces for learners of all
levels to consume. An example of teacher centred learning techniques which I find
applicable in my disciplines are teaching cases; Teacher cases unlike case
studies are information packs presented to the students without an analysis or
conclusion. These packs be uploaded on to classroom site and contain a range of
digital media files to promote higher order thinking and help develop problem
solving skills.
Now lets move over to student centered use; student centered use
of digital media is an amazing way to achieve low and higher order thinking
goals. We all know it can be difficult getting students to be engaged right,
well allowing students to use and create digital media can be the perfect way
to achieve all of your classroom goals. This approach can be tailor to suit individual
or collaborative work tasks as well; for example, digital storytelling, which
is the use of computer-based tools to depict a story, can be used to create education
pieces of digital media which could make up formative and summative assessments.
This technique is targeted to classes with heavy written content such as English
or history but I feel could even be applied to math if the right pedagogical
approach is made are.
As we all know using the correct digital pedagogies can be
tricky with so many aspects to consider like, how easy will it be for my students
to use these tools? How will I ensure that they are being safe and ethical
while using digital media? What tools do my students and I have access too? Will
this approach simply enhance their learning or transform it? Firstly, you are probably already using
digital media in your classroom, office is equipped to every computer and used
in many classrooms, it is what I believe them most known and used digital media
tool, with access to PowerPoint, excel , OneNote and even word making it is for
students to create digital media. This tool is often overused and only applied as
an enhancement tool for substitution and augmentation. There is a world of other
digital tool such as coggle, sticky note, loom, YouTube, infographics and much
more you could be using. Personally, I found coggle very interesting, this tool
allowing mind mapping to be done online with multiple authors, opportunities to
share, links to be added and images as well. Coggle begins by showing an introduction
video ensuring users know how to navigate whiles also have guidence pop up as
shown below to further help navigation. In a psychology there are a lot of theorist
to remember and obviously the mind/ brain is important too, so why not mind map
the mind?
In relation to Bloom’s taxonomy and the SAMR model found
that digital tools were a life saver. For example if we apply a Psychology
class approach:
Level one can be seen
as mind mapping the different areas of the brain of as opposed to note taking
in word or a notebook. This promotes a visual aspect of learning targeting visual
learners as well as encouraging understanding and ensuring recall.
Level two can see students using the information from their
class mind map to create an infographic to share with their peers. This
approach can be done collaboratively in pairs and supports development of application
and analysis along with understanding and recall.
Level three can see
students making a collaborate one note to share visual files, audio files,
diagrams and tables on the brain with not only their peer but possibly with
other students around the globe. This promotes higher order thinking targeting
all levels of blooms taxonomy.
Level four can see students using loom or YouTube, if access
is allowed, to create videos describing and presenting information of their
understanding of the brains functions which can be posted online for critique by
a range of people including experts and peers. This can be used as an
assessment piece in a way which would not be possible without digital tools.
When using these digital media tools student should also be
aware of the legal, safe and ethical boundaries surrounding them. Much like on
web spaces students need to know attribution is a necessity but in relation to
digital tool students should be hyper aware of copy right regulations. Personally,
when using these digital tools in my classroom I will allow students to know how
to use google images search in the correct manner by using select tool, usage
right and filtering for images labelled non-commercial use. Breach of copy right
is a serious legal and ethical issue students should be aware of.
To summaries the use of digital media in the classroom can
be stimulating to a range of learners as it encourages high engagement through
visual, auditory, and kinesthetic tools whiles allowing creative freedom and the
collection of formative or summative assessment. Additionally the use of digital
media tools we also see Judy Willis brain theory and Robison’s creative freedom
theory approaches to high order thinking, retention and intellectual development
as previously mentioned being utilized. Digital media tools could be the
perfect way to gain student engagement or to tailor your assessments, what digital
media and digital tools will you dare to use?
Until next time- Just keep learning✌

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